on first join:
set {rütbe::%player%} to "oyuncu"
command /rütbe [<text>]:
trigger:
if arg-1 is set:
if arg-1 is "yüksel":
if {rütbe::%player%} is "oyuncu":
if asb player's island level greater than 10000:
set {rütbe::%player%} to "skylord"
execute console command "lp user %player% parent set skylord"
send "başarıyla skylord oldun"
else:
send "ada levelin 10k olmalı"
else if {rütbe::%player%} is "skylord":
if asb player's island level greater than 50000:
set {rütbe::%player%} to "skymaster"
execute console command "lp user %player% parent set skymaster"
send "başarıyla skymaster oldun"
else:
send "ada levelin 10000 olmalı"
else if {rütbe::%player%} is "skymaster":
if asb player's island level greater than 100000:
set {rütbe::%player%} to "skylegend"
execute console command "lp user %player% parent set skylegend"
send "başarıyla skylegend oldun"
else:
send "ada levelin 50000 olmalı"