iErenStyleYT
Yeni bir Steve doğdu!
- Hastebin Bağlantısı
- https://hastebin.com/ciquvevami.coffeescript
Selam dostlar, bugün size kendi sunucumda kullandığım spawner skriptimi paylaşacağım. Kullanacak olan arkadaşlar test edip, güzel veya geliştirmeli gibisinden mesajlar yazarsa mutlu olurum. İyi kullanımlar
NOT: Lütfen kimse burdan bu skript'i alıp "Bu skript'i ben yaptım. Nasıl olmuş?" gibisinden mesajlarla insanları kandırmasın
NOT: Lütfen kimse burdan bu skript'i alıp "Bu skript'i ben yaptım. Nasıl olmuş?" gibisinden mesajlarla insanları kandırmasın
Kod:
options:
prefix: &aSpawner &e»
#_______Demir________
itemdemir: 3
itemdemirisim: &f&lDemir Spawner
itemdemirdrop: 1
#_______DemirBlok____
itemdemirblok: 3
itemdemirblokisim: &f&lDemirBlok Spawner
itemdemirblokdrop: 1
#_______Altin________
itemaltin: 3
itemaltinisim: &e&lAltin Spawner
itemaltindrop: 1
#_______AltinBlok____
itemaltinblok: 3
itemaltinblokisim: &e&lAltinBlok Spawner
itemaltinblokdrop: 1
#_______Elmas________
itemelmas: 3
itemelmasisim: &b&lElmas Spawner
itemelmasdrop: 1
#_______ElmasBlok____
itemelmasblok: 3
itemelmasblokisim: &b&lElmasBlok Spawner
itemelmasblokdrop: 1
#_______Zumrut_______
itemzumrut: 3
itemzumrutisim: &a&lZumrut Spawner
itemzumrutdrop: 1
#_______ZumrutBlok___
itemzumrutblok: 3
itemzumrutblokisim: &a&lZumrutBlok Spawner
itemzumrutblokdrop: 1
command /spawner [<text>] [<text>] [<player>] [<integer>]:
permission: item.spawner
permission message: &cBu Komutu Kullanmak İçin&8, &cYetkin YOK !
trigger:
if arg 1 is not set:
message "&8&m&l============================================"
message ""
message " &cListe &8» &8&l/&aspawner &eListe"
message " &cBilgi &8» &8&l/&aspawner &eBilgi"
message " &cVer &8» &8/&aspawner &eVer &8&l<&eSpawner&8&l> &8&l<&eOyuncu&8&l> &8&l<&eMiktar&8&l>"
message ""
message "&8&m&l============================================"
if arg 1 is "liste":
message "&8&m&l============================="
message " &fDemir"
message " &fDemirBlok"
message " &6Altin"
message " &6AltinBlok"
message " &bElmas"
message " &bElmasBlok"
message " &aZumrut"
message " &aZumrutBlok"
message "&8&m&l============================="
if arg 1 is "Bilgi":
message "&8&m&l============================================"
message ""
message " &aSkript By &8» &eiErenStyle"
message " &aDiscord &8» &eDiscord Addres"
message ""
message "&8&m&l============================================"
if arg 1 is "ver":
if arg 2 is "Demir":
if arg 3 is set:
if arg 4 is set:
give arg-4 of iron_ore named "{@itemdemirisim}" to arg 3
message "&e%arg 3% &aAdlı Oyuncuya &e%arg 2% &aAdlı Spawner Verildi"
if arg 2 is "DemirBlok":
if arg 3 is set:
if arg 4 is set:
give arg-4 of iron_block named "{@itemdemirblokisim}" to arg 3
message "&e%arg 3% &aAdlı Oyuncuya &e%arg 2% &aAdlı Spawner Verildi"
if arg 2 is "Altin":
if arg 3 is set:
if arg 4 is set:
give arg-4 of gold_ore named "{@itemaltinisim}" to arg 3
message "&e%arg 3% &aAdlı Oyuncuya &e%arg 2% &aAdlı Spawner Verildi"
if arg 2 is "AltinBlok":
if arg 3 is set:
if arg 4 is set:
give arg-4 of gold_block named "{@itemaltinblokisim}" to arg 3
message "&e%arg 3% &aAdlı Oyuncuya &e%arg 2% &aAdlı Spawner Verildi"
if arg 2 is "Elmas":
if arg 3 is set:
if arg 4 is set:
give arg-4 of diamond_ore named "{@itemelmasisim}" to arg 3
message "&e%arg 3% &aAdlı Oyuncuya &e%arg 2% &aAdlı Spawner Verildi"
if arg 2 is "ElmasBlok":
if arg 3 is set:
if arg 4 is set:
give arg-4 of diamond_block named "{@itemelmasblokisim}" to arg 3
message "&e%arg 3% &aAdlı Oyuncuya &e%arg 2% &aAdlı Spawner Verildi"
if arg 2 is "Zumrut":
if arg 3 is set:
if arg 4 is set:
give arg-4 of emerald_ore named "{@itemzumrutisim}" to arg 3
message "&e%arg 3% &aAdlı Oyuncuya &e%arg 2% &aAdlı Spawner Verildi"
if arg 2 is "ZumrutBlok":
if arg 3 is set:
if arg 4 is set:
give arg-4 of emerald_block named "{@itemzumrutblokisim}" to arg 3
message "&e%arg 3% &aAdlı Oyuncuya &e%arg 2% &aAdlı Spawner Verildi"
#______________________________________________________________________________________________________
#/!demirspawner!\____________________________________________
on place of iron_ore:
if name of player's tool is "{@itemdemirisim}":
add event-location to {itemdemirsp::*}
set {rmcc::sahip::%event-location%} to player
on break of iron_ore:
loop {itemdemirsp::*}:
if loop-value is event-location:
if player has enough space for 1 of block named "{@itemdemirisim}":
remove event-location from {itemdemirsp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 iron_ore named "{@itemdemirisim}" to player
else:
message " &a&lEnvanterinede Yeterli &e&lYer Yok"
cancel event
#____________________________________________________________
#/!demirblokspawner!\_________________________________________
on place of iron_block:
if name of player's tool is "{@itemdemirblokisim}":
add event-location to {itemdemirbloksp::*}
set {rmcc::sahip::%event-location%} to player
on break of iron_block:
loop {itemdemirbloksp::*}:
if loop-value is event-location:
if player has enough space for 1 of block named "{@itemdemirblokisim}":
remove event-location from {itemdemirbloksp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 iron_block named "{@itemdemirblokisim}" to player
else:
message " &a&lEnvanterinede Yeterli &e&lYer Yok"
cancel event
#_____________________________________________________________
#/!altinspawner!\_____________________________________________
on place of gold_ore:
if name of player's tool is "{@itemaltinisim}":
add event-location to {itemaltinsp::*}
set {rmcc::sahip::%event-location%} to player
on break of gold_ore:
loop {itemaltinsp::*}:
if loop-value is event-location:
if player has enough space for 1 of block named "{@itemaltinisim}":
remove event-location from {itemaltinsp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 gold_ore named "{@itemaltinisim}" to player
else:
message " &a&lEnvanterinede Yeterli &e&lYer Yok"
cancel event
#_____________________________________________________________
#/!altinblokspawner!\_____________________________________________
on place of gold_block:
if name of player's tool is "{@itemaltinblokisim}":
add event-location to {itemaltinbloksp::*}
set {rmcc::sahip::%event-location%} to player
on break of gold_block:
loop {itemaltinbloksp::*}:
if loop-value is event-location:
if player has enough space for 1 of block named "{@itemaltinblokisim}":
remove event-location from {itemaltinbloksp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 gold_block named "{@itemaltinblokisim}" to player
else:
message " &a&lEnvanterinede Yeterli &e&lYer Yok"
cancel event
#_____________________________________________________________
#/!elmasspawner!\_____________________________________________
on place of diamond_ore:
if name of player's tool is "{@itemelmasisim}":
add event-location to {itemelmassp::*}
set {rmcc::sahip::%event-location%} to player
on break of diamond_ore:
loop {itemelmassp::*}:
if loop-value is event-location:
if player has enough space for 1 of block named "{@itemelmasisim}":
remove event-location from {itemelmassp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 diamond_ore named "{@itemelmasisim}" to player
else:
message " &a&lEnvanterinede Yeterli &e&lYer Yok"
cancel event
#_____________________________________________________________
#/!elmasblokspawner!\_____________________________________________
on place of diamond_block:
if name of player's tool is "{@itemelmasblokisim}":
add event-location to {itemelmasbloksp::*}
set {rmcc::sahip::%event-location%} to player
on break of diamond_block:
loop {itemelmasbloksp::*}:
if loop-value is event-location:
if player has enough space for 1 of block named "{@itemelmasblokisim}":
remove event-location from {itemelmasbloksp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 diamond_block named "{@itemelmasblokisim}" to player
else:
message " &a&lEnvanterinede Yeterli &e&lYer Yok"
cancel event
#_____________________________________________________________
#/!zumrutspawner!\_____________________________________________
on place of emerald_ore:
if name of player's tool is "{@itemzumrutisim}":
add event-location to {itemzumrutsp::*}
set {rmcc::sahip::%event-location%} to player
on break of emerald_ore:
loop {itemzumrutsp::*}:
if loop-value is event-location:
if player has enough space for 1 of block named "{@itemzumrutisim}":
remove event-location from {itemzumrutsp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 emerald_ore named "{@itemzumrutisim}" to player
else:
message " &a&lEnvanterinede Yeterli &e&lYer Yok"
cancel event
#_____________________________________________________________
#/!zumrutblokspawner!\_____________________________________________
on place of emerald_block:
if name of player's tool is "{@itemzumrutblokisim}":
add event-location to {itemzumrutbloksp::*}
set {rmcc::sahip::%event-location%} to player
on break of emerald_block:
loop {itemzumrutbloksp::*}:
if loop-value is event-location:
if player has enough space for 1 of block named "{@itemzumrutblokisim}":
remove event-location from {itemzumrutbloksp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 emerald_block named "{@itemzumrutblokisim}" to player
else:
message " &a&lEnvanterinede Yeterli &e&lYer Yok"
cancel event
#_____________________________________________________________
#/!Zamanlayicilar!\___________________________________________
#Demir
every {@itemdemir} second:
loop {itemdemirsp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop {@itemdemirdrop} of iron ingot at loop-value
#Demir Blok
every {@itemdemirblok} second:
loop {itemdemirbloksp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop {@itemdemirblokdrop} of iron block at loop-value
#Altin
every {@itemaltin} second:
loop {itemaltinsp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop {@itemaltindrop} of gold ingot at loop-value
#Altin Blok
every {@itemaltinblok} second:
loop {itemaltinbloksp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop {@itemaltinblokdrop} of gold block at loop-value
#Elmas
every {@itemelmas} second:
loop {itemelmassp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop {@itemelmasdrop} of diamond at loop-value
#ElmasBlok
every {@itemelmasblok} second:
loop {itemelmasbloksp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop {@itemelmasblokdrop} of diamond block at loop-value
#Zumrut
every {@itemzumrut} second:
loop {itemzumrutsp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop {@itemzumrutdrop} of emerald at loop-value
#zumrutblok
every {@itemzumrutblok} second:
loop {itemzumrutbloksp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop {@itemzumrutblokdrop} of emerald block at loop-value