iErenStyleYT
Yeni bir Steve doğdu!
- Hastebin Bağlantısı
- https://hastebin.com/ciquvevami.coffeescript
Dakikalar içinde aktif Minecraft sunucunu kur! Lag’sız, düşük pingli TR lokasyon ile kendi dünyanı oluştur, arkadaşlarınla oyna Hemen başla
Selam dostlar, bugün size kendi sunucumda kullandığım spawner skriptimi paylaşacağım. Kullanacak olan arkadaşlar test edip, güzel veya geliştirmeli gibisinden mesajlar yazarsa mutlu olurum. İyi kullanımlar
NOT: Lütfen kimse burdan bu skript'i alıp "Bu skript'i ben yaptım. Nasıl olmuş?" gibisinden mesajlarla insanları kandırmasın
NOT: Lütfen kimse burdan bu skript'i alıp "Bu skript'i ben yaptım. Nasıl olmuş?" gibisinden mesajlarla insanları kandırmasın
Kod:
options:
prefix: &aSpawner &e»
#_______Demir________
itemdemir: 3
itemdemirisim: &f&lDemir Spawner
itemdemirdrop: 1
#_______DemirBlok____
itemdemirblok: 3
itemdemirblokisim: &f&lDemirBlok Spawner
itemdemirblokdrop: 1
#_______Altin________
itemaltin: 3
itemaltinisim: &e&lAltin Spawner
itemaltindrop: 1
#_______AltinBlok____
itemaltinblok: 3
itemaltinblokisim: &e&lAltinBlok Spawner
itemaltinblokdrop: 1
#_______Elmas________
itemelmas: 3
itemelmasisim: &b&lElmas Spawner
itemelmasdrop: 1
#_______ElmasBlok____
itemelmasblok: 3
itemelmasblokisim: &b&lElmasBlok Spawner
itemelmasblokdrop: 1
#_______Zumrut_______
itemzumrut: 3
itemzumrutisim: &a&lZumrut Spawner
itemzumrutdrop: 1
#_______ZumrutBlok___
itemzumrutblok: 3
itemzumrutblokisim: &a&lZumrutBlok Spawner
itemzumrutblokdrop: 1
command /spawner [<text>] [<text>] [<player>] [<integer>]:
permission: item.spawner
permission message: &cBu Komutu Kullanmak İçin&8, &cYetkin YOK !
trigger:
if arg 1 is not set:
message "&8&m&l============================================"
message ""
message " &cListe &8» &8&l/&aspawner &eListe"
message " &cBilgi &8» &8&l/&aspawner &eBilgi"
message " &cVer &8» &8/&aspawner &eVer &8&l<&eSpawner&8&l> &8&l<&eOyuncu&8&l> &8&l<&eMiktar&8&l>"
message ""
message "&8&m&l============================================"
if arg 1 is "liste":
message "&8&m&l============================="
message " &fDemir"
message " &fDemirBlok"
message " &6Altin"
message " &6AltinBlok"
message " &bElmas"
message " &bElmasBlok"
message " &aZumrut"
message " &aZumrutBlok"
message "&8&m&l============================="
if arg 1 is "Bilgi":
message "&8&m&l============================================"
message ""
message " &aSkript By &8» &eiErenStyle"
message " &aDiscord &8» &eDiscord Addres"
message ""
message "&8&m&l============================================"
if arg 1 is "ver":
if arg 2 is "Demir":
if arg 3 is set:
if arg 4 is set:
give arg-4 of iron_ore named "{@itemdemirisim}" to arg 3
message "&e%arg 3% &aAdlı Oyuncuya &e%arg 2% &aAdlı Spawner Verildi"
if arg 2 is "DemirBlok":
if arg 3 is set:
if arg 4 is set:
give arg-4 of iron_block named "{@itemdemirblokisim}" to arg 3
message "&e%arg 3% &aAdlı Oyuncuya &e%arg 2% &aAdlı Spawner Verildi"
if arg 2 is "Altin":
if arg 3 is set:
if arg 4 is set:
give arg-4 of gold_ore named "{@itemaltinisim}" to arg 3
message "&e%arg 3% &aAdlı Oyuncuya &e%arg 2% &aAdlı Spawner Verildi"
if arg 2 is "AltinBlok":
if arg 3 is set:
if arg 4 is set:
give arg-4 of gold_block named "{@itemaltinblokisim}" to arg 3
message "&e%arg 3% &aAdlı Oyuncuya &e%arg 2% &aAdlı Spawner Verildi"
if arg 2 is "Elmas":
if arg 3 is set:
if arg 4 is set:
give arg-4 of diamond_ore named "{@itemelmasisim}" to arg 3
message "&e%arg 3% &aAdlı Oyuncuya &e%arg 2% &aAdlı Spawner Verildi"
if arg 2 is "ElmasBlok":
if arg 3 is set:
if arg 4 is set:
give arg-4 of diamond_block named "{@itemelmasblokisim}" to arg 3
message "&e%arg 3% &aAdlı Oyuncuya &e%arg 2% &aAdlı Spawner Verildi"
if arg 2 is "Zumrut":
if arg 3 is set:
if arg 4 is set:
give arg-4 of emerald_ore named "{@itemzumrutisim}" to arg 3
message "&e%arg 3% &aAdlı Oyuncuya &e%arg 2% &aAdlı Spawner Verildi"
if arg 2 is "ZumrutBlok":
if arg 3 is set:
if arg 4 is set:
give arg-4 of emerald_block named "{@itemzumrutblokisim}" to arg 3
message "&e%arg 3% &aAdlı Oyuncuya &e%arg 2% &aAdlı Spawner Verildi"
#______________________________________________________________________________________________________
#/!demirspawner!\____________________________________________
on place of iron_ore:
if name of player's tool is "{@itemdemirisim}":
add event-location to {itemdemirsp::*}
set {rmcc::sahip::%event-location%} to player
on break of iron_ore:
loop {itemdemirsp::*}:
if loop-value is event-location:
if player has enough space for 1 of block named "{@itemdemirisim}":
remove event-location from {itemdemirsp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 iron_ore named "{@itemdemirisim}" to player
else:
message " &a&lEnvanterinede Yeterli &e&lYer Yok"
cancel event
#____________________________________________________________
#/!demirblokspawner!\_________________________________________
on place of iron_block:
if name of player's tool is "{@itemdemirblokisim}":
add event-location to {itemdemirbloksp::*}
set {rmcc::sahip::%event-location%} to player
on break of iron_block:
loop {itemdemirbloksp::*}:
if loop-value is event-location:
if player has enough space for 1 of block named "{@itemdemirblokisim}":
remove event-location from {itemdemirbloksp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 iron_block named "{@itemdemirblokisim}" to player
else:
message " &a&lEnvanterinede Yeterli &e&lYer Yok"
cancel event
#_____________________________________________________________
#/!altinspawner!\_____________________________________________
on place of gold_ore:
if name of player's tool is "{@itemaltinisim}":
add event-location to {itemaltinsp::*}
set {rmcc::sahip::%event-location%} to player
on break of gold_ore:
loop {itemaltinsp::*}:
if loop-value is event-location:
if player has enough space for 1 of block named "{@itemaltinisim}":
remove event-location from {itemaltinsp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 gold_ore named "{@itemaltinisim}" to player
else:
message " &a&lEnvanterinede Yeterli &e&lYer Yok"
cancel event
#_____________________________________________________________
#/!altinblokspawner!\_____________________________________________
on place of gold_block:
if name of player's tool is "{@itemaltinblokisim}":
add event-location to {itemaltinbloksp::*}
set {rmcc::sahip::%event-location%} to player
on break of gold_block:
loop {itemaltinbloksp::*}:
if loop-value is event-location:
if player has enough space for 1 of block named "{@itemaltinblokisim}":
remove event-location from {itemaltinbloksp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 gold_block named "{@itemaltinblokisim}" to player
else:
message " &a&lEnvanterinede Yeterli &e&lYer Yok"
cancel event
#_____________________________________________________________
#/!elmasspawner!\_____________________________________________
on place of diamond_ore:
if name of player's tool is "{@itemelmasisim}":
add event-location to {itemelmassp::*}
set {rmcc::sahip::%event-location%} to player
on break of diamond_ore:
loop {itemelmassp::*}:
if loop-value is event-location:
if player has enough space for 1 of block named "{@itemelmasisim}":
remove event-location from {itemelmassp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 diamond_ore named "{@itemelmasisim}" to player
else:
message " &a&lEnvanterinede Yeterli &e&lYer Yok"
cancel event
#_____________________________________________________________
#/!elmasblokspawner!\_____________________________________________
on place of diamond_block:
if name of player's tool is "{@itemelmasblokisim}":
add event-location to {itemelmasbloksp::*}
set {rmcc::sahip::%event-location%} to player
on break of diamond_block:
loop {itemelmasbloksp::*}:
if loop-value is event-location:
if player has enough space for 1 of block named "{@itemelmasblokisim}":
remove event-location from {itemelmasbloksp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 diamond_block named "{@itemelmasblokisim}" to player
else:
message " &a&lEnvanterinede Yeterli &e&lYer Yok"
cancel event
#_____________________________________________________________
#/!zumrutspawner!\_____________________________________________
on place of emerald_ore:
if name of player's tool is "{@itemzumrutisim}":
add event-location to {itemzumrutsp::*}
set {rmcc::sahip::%event-location%} to player
on break of emerald_ore:
loop {itemzumrutsp::*}:
if loop-value is event-location:
if player has enough space for 1 of block named "{@itemzumrutisim}":
remove event-location from {itemzumrutsp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 emerald_ore named "{@itemzumrutisim}" to player
else:
message " &a&lEnvanterinede Yeterli &e&lYer Yok"
cancel event
#_____________________________________________________________
#/!zumrutblokspawner!\_____________________________________________
on place of emerald_block:
if name of player's tool is "{@itemzumrutblokisim}":
add event-location to {itemzumrutbloksp::*}
set {rmcc::sahip::%event-location%} to player
on break of emerald_block:
loop {itemzumrutbloksp::*}:
if loop-value is event-location:
if player has enough space for 1 of block named "{@itemzumrutblokisim}":
remove event-location from {itemzumrutbloksp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 emerald_block named "{@itemzumrutblokisim}" to player
else:
message " &a&lEnvanterinede Yeterli &e&lYer Yok"
cancel event
#_____________________________________________________________
#/!Zamanlayicilar!\___________________________________________
#Demir
every {@itemdemir} second:
loop {itemdemirsp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop {@itemdemirdrop} of iron ingot at loop-value
#Demir Blok
every {@itemdemirblok} second:
loop {itemdemirbloksp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop {@itemdemirblokdrop} of iron block at loop-value
#Altin
every {@itemaltin} second:
loop {itemaltinsp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop {@itemaltindrop} of gold ingot at loop-value
#Altin Blok
every {@itemaltinblok} second:
loop {itemaltinbloksp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop {@itemaltinblokdrop} of gold block at loop-value
#Elmas
every {@itemelmas} second:
loop {itemelmassp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop {@itemelmasdrop} of diamond at loop-value
#ElmasBlok
every {@itemelmasblok} second:
loop {itemelmasbloksp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop {@itemelmasblokdrop} of diamond block at loop-value
#Zumrut
every {@itemzumrut} second:
loop {itemzumrutsp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop {@itemzumrutdrop} of emerald at loop-value
#zumrutblok
every {@itemzumrutblok} second:
loop {itemzumrutbloksp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop {@itemzumrutblokdrop} of emerald block at loop-value